ByteJacker Votes Paradox Embrace Best Indie Game01/21/10 - Of the 3 games nominated during
last week's ByteJacker episode, Paradox Embrace was chosen as the best free indie game of the week!
Also, I'm planning to attend the
2010 Flash Gaming Summit! I'm really looking forward to meeting lots of people in person, especially those I've only talked to online. Should be a good time and I hope to see you there.
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1 Million Paradox Embracers
01/14/10 - Paradox Embrace is just about to ding 1 million plays 1 week after launch! Thank you so much to everyone who played, rated and reviewed our game! Feel free to copy the game to your website or upload it to any game portals that still don't have it yet.
If you like the game, please
nominate Paradox Embrace for a Mochi Award. The Mochis 2010 accepts nominations for any game created in 2009, and Paradox Embrace was started and completed in 2009 but released just days after the New Year so it should comply. Possible categories for it are People's Choice Award, Most Creative Game, Best Puzzle Game, Best Indie Game, Best Game Art.
So far I haven't heard of anyone that was able to figure out exactly what the paradox is and the reason behind the 3 overlapping realities. If you think you got it,
send me an email and I'll let you know how close you are. :)
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Paradox Embrace unleashed on the interwebs!01/07/10 -
Paradox Embrace has been released! It was the #1 portal submission on Newgrounds.com for 1/6/10!
Checkout jayisgames' review of it. If you like puzzle platformers with casual exploration, mystery and discovery gameplay, please
give it a try and let me know what you think of it with the comments feature at the end of this blog post. If you enjoyed it please give it a rating at
Newgrounds and
Kongregate. If you play while logged in on NG you can track the Medals you earn in game, and on Kong you can compete for fastest Game Time! Thanks goes out to Newgrounds for sponsoring us, and Zeebarf and Caulder for collaborating on it with me. Here's a screenshot of the world map featuring cave, forest, mechanical, fire, pyramid and heavenly levels.
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